

“Minecraft is an established game that we know people want to play.”įor a while, it worked. “We just had an idea, what if you can make an existing game play-to-earn?” Emerson Hsieh, a co-founder of Critterz, told Rest of World. After interest in Axie Infinity collapsed, following a plummeting in-game economy and a $620 million hack, many players moved to other play-to-earn games, including Critterz.Ĭritterz hoped to address one of the primary criticisms Axie Infinity faced: that players were motivated much more by profit than by a desire to play the game itself, as the game alone simply wasn’t compelling enough. It was a new experiment in play-to-earn gaming, hot on the heels of Axie Infinity, the figurehead Web3 game from developer Sky Mavis that had attracted thousands of players, especially from low-income countries such as the Philippines.

They can buy plots of land in the Critterz world, also represented as NFTs, and sell the constructions they build on them, like Daniec’s medieval houses, to other players. Players need to own an NFT to enter the Critterz server once inside, they can earn an in-game cryptocurrency that can be traded for real money. Daniec’s property is part of a virtual gaming world known as Critterz, and exists within Minecraft, the blocky sandbox game popular with children and adults worldwide.Ĭreated in late 2021, Critterz incorporates nonfungible tokens (NFTs) and cryptocurrency into the Minecraft universe, bringing a “play to earn” model to the best-selling video game of all time. He used the pastures behind them to farm commodities like wool, which he sold to invest in new plots of land and increase the scale of his medieval-themed kingdom, which had earned him more than $1,000 in just over a month. Daniec, who lives in Warsaw, Poland, owned the land, on which he’d built a terrace of houses. One day in February, Wiktor Daniec stood in a medieval town of his own creation.
